Black Market - CLAIMED

Started by Kinley Garrison, November 04, 2023, 01:33:21 AM

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Kinley Garrison

Mission Title: Black Market

Synopsis: The [Insert Ship/station here]  is assigned to investigate an elusive trader who deals in rare and potentially dangerous alien artifacts, as well as forgeries, and other...Interesting things. They must track down this dealer, prevent the illegal trade of advanced technology, and ensure these art pieces and artifacts don't fall into the wrong hands, as well as make sure they don't explode themselves.

Starting Point: The members of the [Insert ship here] hear about this elusive trader who seems to have some pretty rare and unique stuff for sale, stuff that has been rumored to be missing for decades. (Have you ever seen the Mona Lisa in its' Original Klingon version? Yeah, that's there.) it all seems either like really good forgeries, or the real deals.

End Goal: We get all the stolen "loot" back to repatriate it to the home planets and not explode in the process.
[spoiler]
Story points that must be passed?:
We hear about the rare contraband on the Trader's ship.
The trader's ship seems to have some radiation trails that are seriously messing up systems.
The crew pretends to be customers to explore what's messing up everything.
We find the radioactive trinket, maybe bring it to the ship for analysis?
We find out the Warp Core's suddenly overheating and will explode soon if we don't figure out a way to stop it.
The crew has to find a neutralizing agent, which the trader (perhaps under duress)(He's a bit of a coward if threatened)  says that he might have in his ship.
We find the neutralizing agent and stop the ship from exploding or having to eject the warp core.
arrest the slimy trader and confiscate his illicit goods
We send all the treasures back to their home planets where they belong.

Departments: (To make sure everyone has something to do.)
- Flight: Could bring this ship into the hangars to investigate, fly the ship, the ship is fritzing.
- Engineering: The radiation is messing stuff up in the warp core. Turns out, dilithium and this radiation don't mix well at all.  ;)
- Operations: The computers are fritzing because of this radiation. Modulate the Ship's computers to try and slow the reactor from exploding.
- Security and tactical: helping to explore the ship, deal with security guards?
- Medical: Maybe the radiation might make someone sick? Or some piece of rare art might fall onto someone when exploring the Trader's ship?
- Science: scan for radiation, and figure out that this radiation, combined with Dilithium, could mean the warp core would explode without neutralization
[/spoiler]
Everyone: can explore the Trader's ship to find all the art. It's a maze in there, and very much full of all sorts of rare, expensive goodies.

We're in Starfleet here. Weird is part of the job description.



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Rayek trLhoell

Mrht Heis'he ehl'ein qiuu
Rayek's BIO : Romulan male. 6'1" (1.8m) 42 yrs

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